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Guess The Refrain 📜!

Guess The Refrain 📜!

A Roblox experience owned by Not So Quality Games.

MinigamesENtriviaproverbsquiz

Description (written by the developer; not a statement by this register)

🧠 Guess the Refrain — test your knowledge of classic sayings! Read each phrase and choose the correct ending… how many proverbs do you really know? 📖✨ 🏆 Progress through multiple stages and prove you’re the master of wise sayings! Some refrains are simple — others will really make you think 👀 ⏳ The questions reshuffle every 5 minutes, so the order is always changing and every run feels fresh! ⚡ Challenge your friends and see who remembers more classic refrains and clever expressions! 👍 Like and favorite the game to support future updates and new levels! 🗣️ Juego en español: https://www.roblox.com/games/120249529644870/ Made with ❤️ 💎 Premium users get +x1.2 speed

Last updated by the developer 30 Jun 2026, 18:30 UTC.

0
playing (measured 11 Aug 2026, 12:51 UTC)
3,272
lifetime visits
67%
liked (2 👍 / 1 👎)
683
favourites (208.7 per 1k visits)
3 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet [OP]
115 R$
Rocket Launcher [OP]
99 R$
Sword [OP]
65 R$
VIP
41 R$
x2 Rebirths [90% OFF]
14 R$
Speed Coil [90% OFF]
6 R$
Gravity Coil
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,723 · 0.00% win
First Win! · progression47 · 0.00% win
Secret · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.