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[RELEASE] Building Blox🔨

[RELEASE] Building Blox🔨

A Roblox experience owned by Flyte Creations.

Sandbox & buildingENsandboxpvpdisaster survival

Description (written by the developer; not a statement by this register)

🔨Feel creative? Build ANYTHING!🔨 🏗️✈️🏎️🚠🚀⛵️🛳️🚁🚂🏰🏭 🔨Sandbox Servers! Create millions of things in this sandbox world 💥PVP Servers! Battle others with your own weapons 🌩️Disaster Servers! Build and survive disaster weather or sabotage your teammates Every asset is built independently in the Flyte Creations community. 30 minutes required playtime in server to votekick. To votekick, type !votekick [user] [reason] 🐞Don't forget to list bugs in forums on the group page!

Last updated by the developer 9 Aug 2026, 18:31 UTC.

0
playing (measured 11 Aug 2026, 16:01 UTC)
3,127
lifetime visits
89%
liked (25 👍 / 3 👎)
59
favourites (18.9 per 1k visits)
3 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Disaster Blocks Pack
499 R$
Bloxel Magnet Block
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other494 · 80.0% win
Master of Trials · progression45 · 0.00% win
Builder · other11 · 0.00% win
Bloxxer · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8918 August 2026 — 89 % liked28 August 2026 — 89 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 09:2389no change
18 Aug 2026, 09:2189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.