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Collect all Brainrots

Collect all Brainrots

A Roblox experience owned by ATM & GuiGui.

Card & boardENcard collectionplayer vs player combatidle economy

Collect all Brainrots is a card-board experience created on 2026-01-03. It has accumulated 3,557,528 lifetime visits and holds 7,653 favorites. Currently, 3 players are active. The title maintains a 91% like percentage. The game involves collecting cards, battling opponents, and earning currency.

Description (written by the developer; not a statement by this register)

Open brainrots cards packs, collect rares, fight players, steal cards & earn money — even offline! How to Play: 🎁 Buy card packs and open them on the table! 📖 Cards are added to your massive binder! 💸 Your cards generate money over time! ✨ Buy better packs & flex your collection! 🔥 Features: 🃏 Collect rare & ultra-rare brainrots cards ⚔️ Fight other players to prove your strength 🕵️ Steal cards from other players 🏠 Unlock custom base skins to show your style 💰 Earn money even while offline 👍 Like the game and join the group for support & updates! 💻 Available on Desktop, Mobile, & Tablet

Last updated by the developer 20 May 2026, 10:05 UTC.

3
playing (measured 10 Aug 2026, 15:06 UTC)
3,557,528
lifetime visits
91%
liked (4,399 👍 / 430 👎)
7,643
favourites (2.1 per 1k visits)
3 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

COLLECT ALL [PERMANENT]
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

OG · other56,215 · 0.00% win
👋 Meet A Creator · welcome1,559 · 0.00% win
Gold Base · other559 · 0.00% win
Diamond Base · collection375 · 0.00% win
Rainbow Base · other328 · 0.00% win
Bug Hunter · other15 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:2291no change
24 Aug 2026, 04:2191no change
14 Aug 2026, 04:2091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.