Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🐱 100 Players Enter Ay Mi Gatito 🎵

🐱 100 Players Enter Ay Mi Gatito 🎵

A Roblox experience owned by Crazy Silly Games.

ObbyEN100 playersstage completionfree items

🐱 100 Players Enter Ay Mi Gatito 🎵 is an obby experience created on 2026-01-03. It has accumulated 683,878 lifetime visits and 132,709 favorites. The game holds an 83% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

100 players help each other reach Ay Mi Gatito! Complete 4 fun stages and unlock the FREE ITEMS! Jump higher with every level you beat! Like 👍 + Join Group 👥 To Become Ay Mi Gatito!

Last updated by the developer 11 Apr 2026, 01:59 UTC.

0
playing (measured 10 Aug 2026, 15:05 UTC)
683,878
lifetime visits
83%
liked (365 👍 / 76 👎)
132,688
favourites (194.0 per 1k visits)
3 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
349 R$
Jetpack
179 R$
Fusion Coil
169 R$
Grapple
149 R$
Laser Gun
119 R$
Slap Tool
119 R$
Speed
99 R$
Gravity
99 R$
Trampoline
99 R$
Trowel
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome524,249 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8314 August 2026 — 83 % liked23 September 2026 — 83 % liked14 August 202623 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 21:4983no change
14 Aug 2026, 18:3583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.