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💥Anime Creatures💥

💥Anime Creatures💥

A Roblox experience owned by Tara Monota Lala.

SimulatorENanimeduckupgrade

💥Anime Creatures💥 is a simulator experience created on 2026-01-04. The game has accumulated 501,738 lifetime visits and holds 6,116 favorites. Currently, one user is playing. The title maintains a 90% like percentage. It features mechanics involving enemy defeat, stat upgrades, and currency trading for gear.

Description (written by the developer; not a statement by this register)

Welcome to: Anime Creatures 👍 If you like the game, please give it a like! ✨ Use Code: update1a1 ✨ Use Code: update1a2 ✨ Use Code: update1a3 ✨ Use Code: Duck1b1 ✨ Use Code: Duck1b2 ✨ Use Code: Duck1b3 ✨ Use Code: Lucky1c1 ✨ Use Code: Lucky1c2 ✨ Use Code: Lucky1c3 ⚔ ◇ Defeat enemies to unlock duck warriors that fight alongside you! 🚀 ◇ Upgrade, upgrade, UPGRADE ONCE MORE—max out EVERY stat and item! 💰 ◇ Earn gold coins and trade them in for epic hunting gear! ✨ ◇ Build your elite duck squad and become the strongest player!

Last updated by the developer 3 Aug 2026, 09:33 UTC.

1
playing (measured 10 Aug 2026, 15:21 UTC)
501,738
lifetime visits
90%
liked (2,823 👍 / 330 👎)
6,110
favourites (12.2 per 1k visits)
4 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:213first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Purple Eroded Fiend Scythe
1,499 R$
Moon Glow Flowing Edge
1,499 R$
Double Sword
499 R$
+2 Warrior Equip
499 R$
No change avarta
399 R$
2x Tokens
399 R$
VIP
399 R$
2x Coins
399 R$
2x Power
399 R$
+150 Storage
299 R$
SuperClick
249 R$
Fast Swing
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Discover New Scene 1 · progression17,210 · 17.4% win
Discover New Scene 2 · progression1,517 · 0.00% win
Discover New Scene 3 · progression683 · 0.00% win
Discover New Scene 4 · progression393 · 0.00% win
Discover New Scene 5 · progression312 · 0.00% win
Become a Duck Catcher · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 23:0590no change
24 Aug 2026, 21:0790no change
14 Aug 2026, 21:0690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.