Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Four in a row

Four in a row

A Roblox experience owned by Four in a row!.

PuzzleENboard gamestrategymultiplayer

Four in a row is a puzzle experience created on 2026-01-04. It has accumulated 5,830,461 lifetime visits and holds 11,577 favorites. Currently, 42 players are active. The game maintains a 91% like percentage. Players place chips to form lines of four.

Description (written by the developer; not a statement by this register)

Take turns placing chips using cards! 🔥 Line up four chips in any direction to win! 🧠 Use bonus corners to outsmart other players

Last updated by the developer 6 Jun 2026, 17:56 UTC.

42
playing (measured 10 Aug 2026, 20:18 UTC)
5,830,461
lifetime visits
91%
liked (5,949 👍 / 565 👎)
11,735
favourites (2.0 per 1k visits)
4 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:1845first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Time
199 R$
Color Priority
99 R$
Dark Theme
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:3191no change
14 Aug 2026, 00:3091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.