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MATCHING CUTE DOLLZ OUTFITS

MATCHING CUTE DOLLZ OUTFITS

A Roblox experience owned by ‘ BAPE DOLLZ.

RoleplayENfashionavatar customizationshopping

Description (written by the developer; not a statement by this register)

WELCOME TO CUTE DOLLZ OUTFIT IDEAS STORE Features: ╭・🌺 Over 200+ outfits in game ( more wil be added and updated soon) ┊🌺 All purchases made in game will be available in your inventory ┊🌺 Outfits feature designs from various creators—let me know if you want your avatar added or removed ┊MAP WAS CREATED AND SCRIPTED BY: WYDSIRO UGC accessories featured in this experience are created by their respective owners. I do not claim ownership of any third-party accessories, brands, trademarks, or copyrighted designs. ╰ ・✨Thanks for shopping ✨

Last updated by the developer 6 Aug 2026, 01:13 UTC.

2
playing (measured 10 Aug 2026, 16:36 UTC)
129,336
lifetime visits
90%
liked (407 👍 / 45 👎)
4,079
favourites (31.5 per 1k visits)
4 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:362first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thanks for Shopping us · other67,501 · 100.0% win
Yay! thanks for the donation · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.515 August 2026 — 91 % liked25 August 2026 — 90 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 09:0890-1
15 Aug 2026, 09:0891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.