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Push People Off Trains

Push People Off Trains

A Roblox experience owned by Rifter Studios.

MinigamesENphysics-based combatsurvivalbeta

Description (written by the developer; not a statement by this register)

Fight against players or NPCs on one of the three moving trains, push them off or get pushed and don’t be caught by the orange fog! 🏌️‍♂️🤸💥 ✈️ JOIN THE GROUP FOR A SPECIAL WEAPON! 🎖️ (Game Is In Beta) LIKE 👍 AND FAVORITE ⭐ THE GAME FOR FUTURE BONUSES!

Last updated by the developer 29 Jul 2026, 15:53 UTC.

0
playing (measured 11 Aug 2026, 04:15 UTC)
12,751
lifetime visits
49%
liked (2,878 👍 / 3,001 👎)
13,629
favourites (1068.9 per 1k visits)
4 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

bobux
69,000 R$
All K.O. Weapons
3,999 R$
RPG
1,999 R$
AK Weapon
1,299 R$
Duel Rainbow Saber
799 R$
4x Cash
799 R$
Infinity Goblet Weapon
500 R$
3x Cash
399 R$
Gun Weapon
399 R$
BRUHBAR Weapon
349 R$
2x Cash
299 R$
ATM Weapon
249 R$
Lightsaber Weapon
249 R$
Starterpack
99 R$
Revenge!
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

426352.516 August 2026 — 63 % liked26 August 2026 — 53 % liked5 September 2026 — 42 % liked15 September 2026 — 48 % liked25 September 2026 — 48 % liked5 October 2026 — 49 % liked15 October 2026 — 49 % liked25 October 2026 — 49 % liked4916 August 202625 October 2026
8 measurements spanning 70 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 21:0649no change
15 Oct 2026, 21:0149no change
5 Oct 2026, 21:0149+1
25 Sept 2026, 21:0048no change
15 Sept 2026, 20:3048+6
5 Sept 2026, 20:2342-11
26 Aug 2026, 20:2253-10
16 Aug 2026, 20:2163first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.