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[Big UPD] Zombie Borderline

[Big UPD] Zombie Borderline

A Roblox experience owned by Gamers Byte.

SurvivalENzombie survivalbase defenseclass-based combat

[Big UPD] Zombie Borderline is a survival experience created on 2026-01-04. The game has recorded 26,692,525 lifetime visits and currently has 164 players online. It holds 63,595 favorites and maintains a 94% like percentage. The title focuses on quarantine management and boss encounters within its gameplay mechanics.

Description (written by the developer; not a statement by this register)

🚧 ZOMBIE BORDERLINE [BETA] Welcome to the Quarantine Camp. Here, your judgment is law. Filter refugees by day—decide who is safe and who is infected—then gear up before night falls. Use your hard-earned Cash to upgrade your arsenal, choose your Class, and ensure the Camp survives the relentless Boss attacks. How long can you hold the line? 📁 GAME FEATURES 🛡️ Class System: Choose specialized roles with unique weaponry. 💉 Quarantine Duty: Screen refugees and manage camp security. ⚔️ Survival & Upgrades: Earn Cash to buy and power up your gear. 💀 Boss Encounters: Face massive threats that test your team’s limits. 🎁 MILESTONE: 1,000 LIKES Help us reach 1,000 Likes to unlock the next Update: 🆕 New Special Class ⚔️ New Weapon Tier 👹 New Zombie Boss 🛠️ DEVELOPMENT INFO The game is currently in Beta. If you encounter any issues or have suggestions, please report them to our Community Discord via the link below! Tags: Zombie, Survival, Border, Management, Defense, Horror,

Last updated by the developer 7 Aug 2026, 06:46 UTC.

41
playing (measured 21 Aug 2026, 20:54 UTC)
26,750,124
lifetime visits
94%
liked (30,597 👍 / 1,926 👎)
65,318
favourites (2.4 per 1k visits)
4 January 2026
created (per Roblox)

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Live players over time

Growth

411258310 August 2026 — 125 players21 August 2026 — 41 players10 August 202621 August 2026
2 measurements spanning 11 days, net -84. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 28–138 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5441-84
10 Aug 2026, 14:35125first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MiniGun
499 R$
Warhead Class
399 R$
Quarantine Staff Lvl 3
299 R$
Gunslinger
299 R$
Buster
299 R$
Engineer Class
225 R$
Breaker
199 R$
Quarantine Staff Lvl 2
199 R$
Campers Class
199 R$
Gunslinger Guard Bundle
99 R$
Quarantine Staff Lvl 1
99 R$
Commander Class
49 R$
Starter Pack Bundle
19 R$
Junior Quarantine Staff
19 R$
Defender Class
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9421 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked12 September 2026 — 94 % liked22 September 2026 — 94 % liked2 October 2026 — 94 % liked12 October 2026 — 94 % liked22 October 2026 — 94 % liked21 August 202622 October 2026
8 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:1794no change
12 Oct 2026, 16:1694no change
2 Oct 2026, 16:1594no change
22 Sept 2026, 16:0894no change
12 Sept 2026, 16:0594no change
2 Sept 2026, 16:0394no change
23 Aug 2026, 15:4994no change
21 Aug 2026, 20:5494first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.