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[UPD] SLASH!

[UPD] SLASH!

A Roblox experience owned by i'm here to distract you.

HorrorENstealthinvisiblehorror

Description (written by the developer; not a statement by this register)

⚔️ A simple game where you have to perfectly strike your enemy without revealing yourself! 👣 Everyone is invisible.. until you SLASH! 👁️Standing still will REVEAL you! ❗Listen to Footsteps, Observe the Grass and more to find Players! There may be bugs! The game is currently in Early Access; please report any bugs found! 👍 Like & Favorite The Game! ⭐ Inspired By: Blind Shot, Silent Strike 👥 Group: https://www.roblox.com/communities/1089886832/im-here-to-distract-you

Last updated by the developer 9 Jul 2026, 07:49 UTC.

0
playing (measured 13 Aug 2026, 04:00 UTC)
36,039
lifetime visits
63%
liked (60 👍 / 36 👎)
177
favourites (4.9 per 1k visits)
4 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
449 R$
VIP
349 R$
2x Daily Rewards
219 R$
2x Votes
199 R$
Skip Crate Animations
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome27,154 · 0.00% win
! · other27,125 · 0.00% win
H · other27,102 · 0.00% win
S · other27,074 · 0.00% win
S · other27,065 · 0.00% win
A · other27,065 · 0.00% win
L · other27,065 · 0.00% win
Secret · secret13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.