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Scary Dondurma Kiosk: ANOMALIES [HORROR]

Scary Dondurma Kiosk: ANOMALIES [HORROR]

A Roblox experience owned by Calypso Entertainment.

HorrorENhorrornight shift simulationmultiplayer

Scary Dondurma Kiosk: ANOMALIES [HORROR] is a horror experience created on 2026-01-04. It has 14,072,802 lifetime visits and 1,564,337 favorites. Currently, 30 users are playing. The game holds a 79% like percentage. Players manage a kiosk, following specific rules to survive night shifts while avoiding inspector penalties for mistakes.

Description (written by the developer; not a statement by this register)

UPDATE ALMOST EVERYDAY! LIKE 👍 + FAVORITE ⭐ for a FREE toy raygun in-game 🔫 ✨Congratulations - You've Been Hired!✨ Welcome on your first night shift job at 🍦"DONDURMA KIOSK" 🔥The Job Is Simple: • Turn on the spinner/freezer • Refill the dondurma every once and then • Serve the correct orders Oh.. And one more thing... 😨 📜Take A Look At The "Rules" If You Want To Make It Through Your First Night Shift.. ❌Every Mistake Will Force The Inspector To "FIX" You.. 🤔Do You Think You Have All It Takes To Survive The Night? 【GAME FAQ】 • This game is inspired by Scary Shawarma Kiosk: the ANOMALY by kharbor_ykt • This game supports multiplayer and is recommended to play with more people. 💰Check out the items inside the shop to troll your friends

Last updated by the developer 29 Jul 2026, 11:34 UTC.

30
playing (measured 10 Aug 2026, 14:01 UTC)
14,072,802
lifetime visits
79%
liked (3,810 👍 / 1,014 👎)
1,568,125
favourites (111.4 per 1k visits)
4 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0139first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

*OP* Infinite Revives
299 R$
Jumpscare EVERYONE!
199 R$
FASTER WALKSPEED
99 R$
Banana Peel
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Mistake · other3,525,550 · 83.1% win
Parlor · other3,514,375 · 89.6% win
TEAM WATER · other1,432,726 · 31.0% win
PUT THE BAT DOWN! · other1,178,078 · 19.9% win
D'oh · other933,716 · 23.1% win
Failed Inspection · other925,465 · 21.8% win
Fixed · other590,513 · 13.6% win
Anomalous Event · other149,116 · 3.5% win
Cleetus · other104,310 · 3.2% win
Unsatisfied Ghast · other90,290 · 1.0% win
Masked Maniac · other69,523 · 3.0% win
Night 1 · progression62,593 · 0.70% win
Day 1 · welcome36,854 · 0.50% win
Expired · other4,898 · 0.20% win
Week 1 · progression405 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7913 August 2026 — 79 % liked23 August 2026 — 79 % liked2 September 2026 — 79 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:2279no change
23 Aug 2026, 18:1679no change
13 Aug 2026, 18:1579first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.