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💥 Break or Bleed

💥 Break or Bleed

A Roblox experience owned by Servants of Allah: Islam Studio.

Fighting & PvPENfightinginjection mechanicsurvival

Description (written by the developer; not a statement by this register)

👊 Punch. 🧠 Decide. 🧪 Risk. Pick the wrong Injection and your hits mean nothing ❌ Pick the real one and you break bones 💀 Only 3 hearts stand between life and death ❤️🔥

Last updated by the developer 11 Jan 2026, 18:42 UTC.

0
playing (measured 10 Aug 2026, 14:22 UTC)
85,614
lifetime visits
52%
liked (34 👍 / 32 👎)
112
favourites (1.3 per 1k visits)
4 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Money
299 R$
2x Streak
199 R$
2x Wins
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Victory · progression34,808 · 0.00% win
Rising Winner · other18,415 · 0.00% win
On a Roll · other16,152 · 0.00% win
Heavy Hands · other6,418 · 0.00% win
Proven Champion · progression4,695 · 0.00% win
Hot Streak · other4,021 · 0.00% win
Iron Fists · other2,448 · 0.00% win
Clean Finish · progression1,411 · 0.00% win
Victory Machine · other843 · 0.00% win
Final Moment · other491 · 0.00% win
Unstoppable Flow · other325 · 0.00% win
Crushing Blows · other135 · 0.00% win
Winner Takes All · other76 · 0.00% win
Decisive End · progression58 · 0.00% win
Power Puncher · other50 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.