Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
(Ultimate Part 2) Eualaa Simulator [v0.11]

(Ultimate Part 2) Eualaa Simulator [v0.11]

A Roblox experience owned by Eualaa Domain.

SimulatorENmoney makingsimulatorprogression

Description (written by the developer; not a statement by this register)

Money making simulators Endgame : Ultimate Tree 12 Estimated time : 8hr Version 0.11 ~ Ultimate Tree Ultimate Expand (New Content) Time Factory, Rune, Ultimate Tree added Updates will slowly proceed!

Last updated by the developer 5 Jun 2026, 08:47 UTC.

1
playing (measured 11 Aug 2026, 21:47 UTC)
87,338
lifetime visits
65%
liked (129 👍 / 71 👎)
195
favourites (2.2 per 1k visits)
4 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Join the game · welcome191 · 26.7% win
Cave · progression147 · 26.7% win
Tier · progression107 · 26.7% win
Research · other75 · 26.7% win
City · progression60 · 0.00% win
Starzone · progression57 · 0.00% win
Energy · other45 · 0.00% win
Time-Dimension · progression41 · 0.00% win
Ultimate · progression37 · 0.00% win
Ultimate Tree · progression23 · 0.00% win
Ultimate Board · other15 · 0.00% win
Ulti-City · progression14 · 0.00% win
Tycoon · other13 · 0.00% win
Button Simulator · welcome10 · 0.00% win
Incremental · other9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

63656415 August 2026 — 63 % liked14 September 2026 — 63 % liked24 September 2026 — 63 % liked4 October 2026 — 63 % liked14 October 2026 — 64 % liked24 October 2026 — 64 % liked3 November 2026 — 64 % liked13 November 2026 — 65 % liked15 August 202613 November 2026
8 measurements spanning 90 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Nov 2026, 18:0665+1
3 Nov 2026, 17:3364no change
24 Oct 2026, 17:3264no change
14 Oct 2026, 17:3164+1
4 Oct 2026, 17:3163no change
24 Sept 2026, 17:3063no change
14 Sept 2026, 14:0263no change
15 Aug 2026, 12:1963first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.