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[UPDATE] Southwood Correctional Facility

[UPDATE] Southwood Correctional Facility

A Roblox experience owned by A really nice Community.

RoleplayENprisonroleplaysimulation

Description (written by the developer; not a statement by this register)

🔒 Southwood Correctional Facility 🔒 Welcome to Southwood Correctional Facility, a high-security correctional institution built for immersive and realistic roleplay. This game is designed for players who enjoy structured gameplay, serious roleplay, and detailed environments that bring prison life to Roblox. Step inside a fully detailed facility featuring cell blocks, segregation, medical, visitation, chow hall, recreation yard, intake, and secure administrative areas. Every section of the prison has a purpose, creating a living environment where daily routines and roleplay scenarios feel authentic. Choose you're Role at Southwood Correctional Facility: Correctional Staff Inmate Response Officer Facility Oversight Criminal High command The choice is now about you!

Last updated by the developer 24 Jan 2026, 10:20 UTC.

0
playing (measured 31 Aug 2026, 14:30 UTC)
450
lifetime visits
40%
liked (2 👍 / 3 👎)
1
favourites (2.2 per 1k visits)
4 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 14:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Southwood Correctional Facility donation
799 R$
Respected Inmate
300 R$
Rainbow Nametag [COMING SOON]
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha-Tester · welcome62 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.