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+1 Speed To Escape Disasters

+1 Speed To Escape Disasters

A Roblox experience owned by Disaster Speed Inc.

SimulatorENnatural disasterspeed mechanicobstacle avoidance

Description (written by the developer; not a statement by this register)

Welcome to +1 Speed To Escape Natural Disaster! How to play: 👟 The more you walk, the faster you run ⚡ Be faster to escape the disasters! 🏆 Run through all of the obstacles to win! - 👍 Like the game!

Last updated by the developer 20 Feb 2026, 17:49 UTC.

0
playing (measured 10 Aug 2026, 17:00 UTC)
292,206
lifetime visits
85%
liked (745 👍 / 132 👎)
670
favourites (2.3 per 1k visits)
4 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Diamond Treadmill
349 R$
Gold Treadmill
149 R$
x2 Wins!
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8515 August 2026 — 85 % liked14 September 2026 — 85 % liked15 August 202614 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 03:3485no change
15 Aug 2026, 01:1985first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.