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Batwheels Obby!

Batwheels Obby!

A Roblox experience owned by Quick Coin Obbies.

ObbyENbatwheelsobstacle courseplatformer

Description (written by the developer; not a statement by this register)

🚗⚡ BATWHEELS OBBY! ⚡🚗 🏆 200 STAGES OF ACTION! 🏆 Welcome to the ultimate Batwheels Obby on Roblox! 🎮✨ Jump, dodge, and race your way through 200 exciting stages inspired by the high-speed world of Batwheels 🦇🚓 🔥 Features: 🧱 200 fun and action-packed obby stages 🎨 Bright, colorful, kid-friendly design ⚡ Easy at the start, SUPER HARD at the end! 👨‍👩‍👧 Perfect for Batwheels fans, kids & obby lovers 🏁 Do you have what it takes to reach the final stage? 👍 Like & ⭐ Favorite if you enjoy the obby! All characters and references belong to their respective owners. This is a fan-made game with no official connection to Batwheels.

Last updated by the developer 10 Jan 2026, 23:44 UTC.

0
playing (measured 18 Aug 2026, 11:53 UTC)
1,639
lifetime visits
83%
liked (5 👍 / 1 👎)
99
favourites (60.4 per 1k visits)
4 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 11:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
99 R$
Laser Gun
89 R$
Jetpack
79 R$
Sword
79 R$
Magic Carpet
79 R$
Flying Cloud
69 R$
Grapple Hook
49 R$
Fusion Coil
49 R$
Speed Coil
39 R$
Gravity Coil
39 R$
Double Jump
29 R$
Radio
25 R$
Double Speed
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,146 · 100.0% win
Finished!0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.