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[UPD]  WORM  [BETA]

[UPD] WORM [BETA]

A Roblox experience owned by Temple of Gustappa.

HorrorENhorror survivalasymmetric multiplayerretro aesthetic

Description (written by the developer; not a statement by this register)

Two players are required to play this game... consider inviting your friends! Join the group to stay up to do date on changes and future updates! WORM is now in Beta! Here's what's new: New maps - Prison, Bloxy Mart, and Facility New movement options - Dashing and Crawling abilities Mobile and Console compatibility Anyone who has witnessed the horrors of the Worm will be consumed. Its hunger knows no bounds and it will do anything to hunt down anyone it can... Do you have what it takes to escape the Worm? Tags: Horror, Asym, Scary, Escape, Survival, DEER, Forsaken, Hide From Worm, You VS Homer, Retro, Classic, 2016 , 2017, Roblox, Retro Roblox, BEAR, Worm, Flee, Hiding, Survive, Night, MurDurr, Mur Durr

Last updated by the developer 23 Jul 2026, 20:38 UTC.

0
playing (measured 17 Aug 2026, 12:33 UTC)
11,892
lifetime visits
72%
liked (57 👍 / 22 👎)
453
favourites (38.1 per 1k visits)
4 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 12:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome9,203 · 0.00% win
The Family · social132 · 0.00% win
What did you expect? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.