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[FREE] Burger Blitz πŸ”

[FREE] Burger Blitz πŸ”

A Roblox experience owned by RLS Game's.

Fighting & PvPENphysics_brawlercombatcosmetics

Description (written by the developer; not a statement by this register)

πŸ” BURGER BLITZ πŸ” THROW BURGERS. GET RICH. πŸ† Knock players off the map with high-speed burgers to earn Burgers! Use your loot to unlock rare and crazy burger skins! πŸ” HOW TO PLAY: β€’ 🎯 THROW: Aim and blast players away! β€’ πŸ’₯ KNOCKBACK: Send them flying to earn currency! β€’ 🎨 SKINS: Buy epic new looks in the shop! β€’ βš”οΈ TOURNAMENT: Compete against the best for huge rewards! πŸ‘ Like the game & Join our Group for rewards! Supporting us helps bring new updates! 🌟

Last updated by the developer 11 Jun 2026, 03:31 UTC.

0
playing (measured 13 Aug 2026, 09:01 UTC)
5,217
lifetime visits
90%
liked (26 πŸ‘ / 3 πŸ‘Ž)
114
favourites (21.9 per 1k visits)
5 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 09:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Angel Burger
249 R$
2x Burgers!
99 R$
Radio
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined Burger Blitz! Β· welcome3,845 Β· 0.00% win
Meet a Developer Β· social249 Β· 0.00% win
Ducky Β· collection70 Β· 0.00% win
The Moon Β· other42 Β· 0.00% win
Win a Tournament! Β· progression40 Β· 0.00% win
100 Kills Β· progression34 Β· 0.00% win
500 Kills Β· progression8 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.