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DUELS [🔱POSEIDON]

DUELS [🔱POSEIDON]

A Roblox experience owned by YOU ARE MURDER.

ShooterEN1v1 combatteam deathmatchweapon selection

DUELS [🔱POSEIDON] is a shooter experience created on 2026-01-05. It currently has 7,151 players. The game has accumulated 86,092,759 lifetime visits, 274,691 favorites, and an 87% like percentage.

Description (written by the developer; not a statement by this register)

Play DUELS, a Murderers vs Sheriffs styled game, for intense solo (1v1s) and team-based (2v2, 3v3, 4v4, 5v5) duels! Step on a pad, pick a map and weapons, then fight other players in a fast paced duel! ⚠️ Farming Winstreak, exploiting & alt-farming is bannable

Last updated by the developer 2 Sept 2026, 05:11 UTC.

6,471
playing (measured 3 Sept 2026, 12:50 UTC)
99,812,560
lifetime visits
87%
liked (58,261 👍 / 8,859 👎)
322,683
favourites (3.2 per 1k visits)
5 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3,35411,4597,406.56,47110 August 20263 September 2026
303 measurements spanning 24 days, net +1,737. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 2,138–12,675 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 303
Measured (UTC)PlayersChange
3 Sept 2026, 12:506,471+383
3 Sept 2026, 11:506,088+2,278
3 Sept 2026, 07:503,810+39
3 Sept 2026, 06:503,771+5
3 Sept 2026, 05:503,766-475
3 Sept 2026, 04:504,241-672
3 Sept 2026, 03:504,913-1,268
3 Sept 2026, 02:506,181-1,427
3 Sept 2026, 01:507,608-1,037
3 Sept 2026, 00:508,645+1,351
2 Sept 2026, 23:507,294+118
2 Sept 2026, 22:507,176+141
2 Sept 2026, 21:507,035+778
2 Sept 2026, 20:506,257+713
2 Sept 2026, 19:505,544+150
2 Sept 2026, 18:505,394-171
2 Sept 2026, 17:505,565-107
2 Sept 2026, 16:505,672-489
2 Sept 2026, 15:506,161-135
2 Sept 2026, 14:506,296first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

S · other23,519,851 · 64.4% win
L · other23,502,206 · 64.4% win
E · other23,486,665 · 64.3% win
U · other23,438,183 · 64.2% win
D · other23,377,404 · 64.1% win
· other23,318,912 · 64.0% win
Bronze Achiever · other172,817 · 5.8% win
Silver Achiever · other54,331 · 1.9% win
Gold Achiever · other12,833 · 0.60% win
Diamond Achiever · other1,137 · 0.00% win
Emerald Achiever · other130 · 0.00% win
Completionist · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8721 August 20263 September 2026
303 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 303
Measured (UTC)% likedChange
3 Sept 2026, 12:5087no change
3 Sept 2026, 11:5087no change
3 Sept 2026, 07:5087no change
3 Sept 2026, 06:5087no change
3 Sept 2026, 05:5087no change
3 Sept 2026, 04:5087no change
3 Sept 2026, 03:5087no change
3 Sept 2026, 02:5087no change
3 Sept 2026, 01:5087no change
3 Sept 2026, 00:5087no change
2 Sept 2026, 23:5087no change
2 Sept 2026, 22:5087no change
2 Sept 2026, 21:5087no change
2 Sept 2026, 20:5087no change
2 Sept 2026, 19:5087no change
2 Sept 2026, 18:5087no change
2 Sept 2026, 17:5087no change
2 Sept 2026, 16:5087no change
2 Sept 2026, 15:5087no change
2 Sept 2026, 14:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.