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(RACE MODE) RTM Race Driver

(RACE MODE) RTM Race Driver

A Roblox experience owned by DAALER STUDIOS.

RacingENmotorsportcompetitiveendurance racing

(RACE MODE) RTM Race Driver is a racing experience created on 2026-01-05. It has accumulated 869,759 lifetime visits and 11,268 favorites. Currently, one player is active. The experience holds a 55% like percentage. The genre is classified as racing.

Description (written by the developer; not a statement by this register)

RTM Race Driver is a competitive racing game inspired by the intense action of DTM, the prestige of Le Mans, and the endurance spirit of WEC 🏎️🏁. Built for players who enjoy fast cars, close racing, and the challenge of mastering every lap, it delivers an experience that combines aggressive touring car battles with the strategy and discipline of endurance motorsport ⚡ Whether you prefer short, action-packed races or longer events that demand consistency and focus, RTM Race Driver is designed to capture the excitement of real motorsport 🎮🔥. Every race is about precision, confidence, and pushing your limits against strong competition 🏆 Join our socials 📲 to stay up to date with the latest news, connect with the community, and get involved in our league racing scene 🏁👥. It is the best place to meet other drivers, take part in organized events, and become part of the RTM Race Driver community 🚦🔥

Last updated by the developer 12 May 2026, 08:03 UTC.

1
playing (measured 10 Aug 2026, 14:05 UTC)
869,759
lifetime visits
55%
liked (1,079 👍 / 891 👎)
11,393
favourites (13.1 per 1k visits)
5 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:054first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nercedes Safety Car
350 R$
Asto Marto Safety Car
350 R$
Asto Marto Dbr 1-2.
300 R$
Paugeot 9x8
300 R$
Nercedes CLK LM
300 R$
GT3 Lanbo
300 R$
Owdi RTM
300 R$
farretti 499
300 R$
Porshe 917
300 R$
Owdi R15
300 R$
GT3 Porshe
300 R$
BNW N1
300 R$
Farreti F04
300 R$
Porshe 935
300 R$
Privat Server
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome515,702 · 100.0% win
You Played while Testing · other54,320 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5514 August 2026 — 55 % liked24 August 2026 — 55 % liked3 September 2026 — 55 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:4655no change
24 Aug 2026, 16:4655no change
14 Aug 2026, 16:4555first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.