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[🏂] Peak Tower

[🏂] Peak Tower

A Roblox experience owned by Peak Towers.

SportsENsnowboardingobstacle coursecosmetics

Description (written by the developer; not a statement by this register)

🏂 Welcome to Peak Tower! Can you carve your way to the peak and conquer the mountain without wiping out? 🏔️ How to Play: 🚀 Shred the Slopes: Use your skills to navigate through dangerous obstacles and keep your momentum! 🤾‍♂️ DON'T WIPE OUT! If you lose your balance, you might tumble all the way back down! 💵 Gear Up: Buy AWESOME snowboards and sick cosmetic items to stand out on the mountain. 👑 Go VIP: Unlock VIP access for exclusive 2X CASH & 2X WINS, VIP TAG AND MORE! 🌎 Reach the Peak: Get to the top! ❤️ LIKE, FAVORITE, AND JOIN OUR GROUP FOR 1 FREE CHECKPOINT AND UPDATES!

Last updated by the developer 8 Aug 2026, 23:45 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
498,417
lifetime visits
64%
liked (184 👍 / 105 👎)
52,573
favourites (105.5 per 1k visits)
5 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] SLAP GLOVE
99 R$
[VIP] 2x CASH, 2x WIN, GOLDEN BOARD
67 R$
Slap Glove
49 R$
gravity coil
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

PEAK TOWER! · progression394,429 · 100.0% win
WIN! · other1,021 · 0.00% win
SECRET! · secret324 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6414 August 2026 — 64 % liked24 August 2026 — 64 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 21:1564no change
14 Aug 2026, 21:0864first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.