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(❗bug fix❗) South Orlando

(❗bug fix❗) South Orlando

A Roblox experience owned by KeyLow Studio.

RoleplayENGang RoleplayTerritory ControlUrban Simulation

Description (written by the developer; not a statement by this register)

👍 Like the game for more updates! 💥 Welcome To South Orlando 🩸 Run the streets of South Orlando and rise to the top! Build powerful factions, take over territory, and use strategy and skill to dominate your rivals. 🎮 Console Supported 🔫 Heists 💰 Weapons 🚗 Cars 📦 Safe Storage 🏠 Homes 📢 Important: Shutdowns indicate updates to improve your gaming experience. Tags: Bronx, Hood, Hood Game, Da Hood, Drill, Chicago, Gang, GTA, FiveM, Hood Game, Roblox, War, Wars, Ghetto, Police, New York, NYPD, PS5, XBOX, PS4, Console, Mobile, Shooting, Roleplay, FPS, Realistic, Turfs, Guns, GTA, BlockSpin, Block Spin

Last updated by the developer 14 Aug 2026, 19:31 UTC.

0
playing (measured 16 Aug 2026, 05:03 UTC)
2,207
lifetime visits
92%
liked (22 👍 / 2 👎)
33
favourites (15.0 per 1k visits)
5 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 05:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Valentine ARP Drum
500 R$
Sig MCX Drum
500 R$
223DrumBeam
300 R$
AR Clear Mag
300 R$
100RoundGlock
275 R$
Micro300Blackout
250 R$
(❗SALE❗) Looting
250 R$
(❗SALE❗) Glock 19x W Switch
200 R$
Fully GARP
200 R$
Redeem All
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome387 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

88929018 August 2026 — 88 % liked28 August 2026 — 92 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 19:1992+4
18 Aug 2026, 18:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.