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[๐Ÿ€๐ŸŽ] Escape Disasters for Memes

[๐Ÿ€๐ŸŽ] Escape Disasters for Memes

A Roblox experience owned by Game Squared 2.

ObbyENdisaster survivalmeme themeupgrade mechanics

[๐Ÿ€๐ŸŽ] Escape Disasters for Memes is an obby experience created on 2026-01-05. It records 26,610,161 lifetime visits and 27,787 favorites. Currently, seven users are playing. The title holds a 94% like percentage. Players dodge disasters, collect memes, and upgrade speed to survive longer events within the game environment.

Description (written by the developer; not a statement by this register)

๐ŸŒช๏ธ ESCAPE DISASTERS FOR MEMES โฐ How To Play: ๐ŸŒช๏ธ Dodge Disasters as chaos strikes the map ๐Ÿ˜‚ Collect Memes the farther the go the better the luck ๐Ÿ’ธ Earn Money from your memes โšก Upgrade Speed to survive longer disasters ๐Ÿค‘ Upgrade your memes to make even more Money โ™ป๏ธ Rebirth to unlock powerful upgrades & multipliers

Last updated by the developer 15 Jun 2026, 15:04 UTC.

7
playing (measured 10 Aug 2026, 14:32 UTC)
26,610,161
lifetime visits
94%
liked (57,678 ๐Ÿ‘ / 3,630 ๐Ÿ‘Ž)
27,813
favourites (1.0 per 1k visits)
5 January 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:324first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Admin
2,499 R$
2x Cash
499 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Roblox recommends these alongside it

Robloxโ€™s own โ€œgames like thisโ€ rail, as we recorded it on 22 August 2026. The order is Robloxโ€™s, not ours. Which games it points at most โ†’

Like ratio over time

Growth

9423 August 2026 โ€” 94 % liked2 September 2026 โ€” 94 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 93โ€“95 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:0494no change
23 Aug 2026, 15:4994first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.