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🍄 Mushroom Bounce Tower

🍄 Mushroom Bounce Tower

A Roblox experience owned by Natural Slap Towers.

ObbyENtower climbslap mechanicshorror theme

Description (written by the developer; not a statement by this register)

🍄 Welcome to Mushroom Tower… if you dare. ☠️ 😱 Can you climb your way to the top, or will the toxic mushrooms below claim you as their next victim? 🍄 Mutated fungi spread chaos at every level 😈 Spores, traps, and strange creatures stalk your every move 💀 One wrong step—and you’re fertilizer. 🩸 Join our group for an exclusive Spore Glove: 👉 Mushroom Tower Experiment: https://www.roblox.com/communities/1113339041 🫥 Thanks for playing… but don’t let your guard down. The mushrooms grow faster when you stand still. Inspired by Slap Tower and other chaotic slap games. Slap Hand Image Credits: Slap Battles. 🌫️ Climb carefully. The tower is alive.

Last updated by the developer 21 Jan 2026, 16:37 UTC.

0
playing (measured 10 Aug 2026, 16:23 UTC)
421,908
lifetime visits
69%
liked (101 👍 / 45 👎)
84,155
favourites (199.5 per 1k visits)
5 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin [OP💥]
799 R$
🌈MAGIC CARPET🌈 (FLY)
349 R$
DIAMOND SLAP [💎]
79 R$
GOLD SLAP [🪙]
49 R$
TOXIC SLAP [☣︎]
39 R$
LONG SLAP [📏]
29 R$
MORPH ROOM! [🐱]
2 R$
Default Slap [OP]
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome358,536 · 0.00% win
Winner! · other10,541 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.