[NEW MORPHS!] Gubby Mansion Tycoon 🏰
A Roblox experience owned by Otterly Awesome.
TycoonENmansionworker managementmorphs
Description (written by the developer; not a statement by this register)
✨ 10+ new FREE morphs! 🐰 🏰 Welcome to Gubby Mansion Tycoon 🏰 You’ve just arrived in a quiet, unfamiliar town with one big dream: to build the grandest mansion it has ever seen. But a mansion doesn’t take care of itself… With upkeep costs rising and halls growing ever larger, you decide to hire help—enter the Gubbies. These strange but lovable little workers handle everything from maintaining rooms to keeping the estate running smoothly. The more you build, the more Gubbies you’ll need, and the more your mansion begins to feel alive. Expand your estate room by room, upgrade your systems, and watch your once-empty plot transform into a luxurious, bustling mansion. Show off your progress, optimize your workforce, and turn your new home into a symbol of wealth and mastery. Whether you’re actively managing or letting things run while you’re away, your mansion never truly sleeps… ✨ Build. Hire. Upgrade. Rule your mansion. ✨
Last updated by the developer 10 May 2026, 23:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:52 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 01:02 | 89 | no change |
| 15 Aug 2026, 00:46 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.