Grow a colony [ALPHA, ROULETTE π]
A Roblox experience owned by FANCY UGC'S.
SimulatorENColony SimulationZombie SurvivalBase Building
Description (written by the developer; not a statement by this register)
DISCLAIMER " the game is in development and many more features will be added in the future" π GROW A COLONY [ALPHA] π Welcome to Grow a colonyl! The game is still in ALPHA phase, so it may have bugs and many features are still in development. πͺ Current Features: π¨ Free construction: build houses, walls and structures for your colony. π² Materials Collection: Get wood, stone and other resources to expand. π₯ Settlers: Create and manage settlers who will help you with the tasks of the village. π‘Colony Management: Organize your settlers to work on logging, mining and defending. π§ Fight against zombies: defend your village from attacking hordes. π§ Remember: the game is in development and many more features will be added in the future Tags: ZombieSurvival, TowerDefense, BaseDefense, Zombies, SurvivalGame, DefendTheCity, PvE, BossFight, BossUpdate, Undead, BaseBuilding, CityBuilder, ColonySimulator, ResourceManagement, Tycoon, Strategy, BuildAndSurvive, EmpireBuilding, Villa
Last updated by the developer 29 Mar 2026, 11:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 05:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.