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Grow a colony [ALPHA, ROULETTE πŸ›–]

Grow a colony [ALPHA, ROULETTE πŸ›–]

A Roblox experience owned by FANCY UGC'S.

SimulatorENColony SimulationZombie SurvivalBase Building

Description (written by the developer; not a statement by this register)

DISCLAIMER " the game is in development and many more features will be added in the future" πŸŒ™ GROW A COLONY [ALPHA] πŸ›– Welcome to Grow a colonyl! The game is still in ALPHA phase, so it may have bugs and many features are still in development. πŸͺ“ Current Features: πŸ”¨ Free construction: build houses, walls and structures for your colony. 🌲 Materials Collection: Get wood, stone and other resources to expand. πŸ‘₯ Settlers: Create and manage settlers who will help you with the tasks of the village. 🏑Colony Management: Organize your settlers to work on logging, mining and defending. 🧟 Fight against zombies: defend your village from attacking hordes. 🚧 Remember: the game is in development and many more features will be added in the future Tags: ZombieSurvival, TowerDefense, BaseDefense, Zombies, SurvivalGame, DefendTheCity, PvE, BossFight, BossUpdate, Undead, BaseBuilding, CityBuilder, ColonySimulator, ResourceManagement, Tycoon, Strategy, BuildAndSurvive, EmpireBuilding, Villa

Last updated by the developer 29 Mar 2026, 11:05 UTC.

0
playing (measured 11 Aug 2026, 05:45 UTC)
2,359
lifetime visits
68%
liked (17 πŸ‘ / 8 πŸ‘Ž)
54
favourites (22.9 per 1k visits)
6 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Founder's Caravan
25 R$
Bigger Lobby [10 players]
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Grow a colony! Β· welcome1,215 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.