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Boxing Gear Troll Tower 🥊

Boxing Gear Troll Tower 🥊

A Roblox experience owned by 41 Games.

Fighting & PvPENtower defensecombatgear collection

Boxing Gear Troll Tower 🥊 is a fighting-pvp Roblox experience created on 2026-01-06. It has 16,970,331 lifetime visits and 20,021 favorites. Currently, 129 players are active. The game holds a 91% like percentage.

Description (written by the developer; not a statement by this register)

Grab Gears & Boxing Gloves and Knock Out Other Players! 🥊💥 Finish the Tower to Unlock OP Gloves! 🔥 Like 👍 and Favorite ⭐ for BIG Updates!

Last updated by the developer 4 Aug 2026, 00:30 UTC.

44
playing (measured 21 Aug 2026, 20:54 UTC)
17,024,099
lifetime visits
91%
liked (5,928 👍 / 603 👎)
20,928
favourites (1.2 per 1k visits)
6 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

447157.510 August 2026 — 71 players21 August 2026 — 44 players10 August 202621 August 2026
2 measurements spanning 11 days, net -27. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 40–75 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5444-27
10 Aug 2026, 14:0471first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[SALE] OP Easter Blade! ⏳
99 R$
Rainbow Carpet
99 R$
Laser Gun
99 R$
Invis Cape
79 R$
[SALE] OP TUNG Baseball Bat
67 R$
[PERMANENT] Owner Admin
67 R$
VIP
49 R$
Grapple
29 R$
[PERMANENT] Admin
29 R$
Speed Coil
19 R$
Gravity Coil
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome9,069,058 · 100.0% win
Beat the Tower! · progression2,672,757 · 67.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked21 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked12 September 2026 — 91 % liked22 September 2026 — 91 % liked2 October 2026 — 91 % liked12 October 2026 — 91 % liked22 October 2026 — 91 % liked13 August 202622 October 2026
9 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 17:5291no change
12 Oct 2026, 17:5191no change
2 Oct 2026, 17:5091no change
22 Sept 2026, 17:4991no change
12 Sept 2026, 17:3891no change
2 Sept 2026, 17:3791no change
23 Aug 2026, 17:2091no change
21 Aug 2026, 20:5491no change
13 Aug 2026, 17:1591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.