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Button Chaos! (Beta)

Button Chaos! (Beta)

A Roblox experience owned by Coconut Productions..

MinigamesENsurvivalminigamechaos

Description (written by the developer; not a statement by this register)

Welcome to BUTTON CHAOS! Every round, 1 player is selected, They have 15 seconds to click the button. If the button is pressed then let the chaos commence! Meteors, lightning, You name it. Dodge disasters, outsmart the other players and use your abilities to survive! New updates will bring in more Events, Maps and Abilities! Thank you to @PonyBeanz for the icon and thumbnail! Controls: E to Slide yeah thats it.... oh also this game is in very early beta

Last updated by the developer 3 Apr 2026, 04:32 UTC.

0
playing (measured 11 Aug 2026, 09:03 UTC)
83,143
lifetime visits
70%
liked (7 👍 / 3 👎)
12
favourites (0.1 per 1k visits)
7 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big Donation
150 R$
Jump Coil
80 R$
Very Small Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pizza Guy Skin · collection1 · 0.00% win
Roblox Noob Skin · other1 · 0.00% win
Welcome To Chaos · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

70787415 August 2026 — 75 % liked24 September 2026 — 78 % liked24 October 2026 — 70 % liked15 August 202624 October 2026
3 measurements spanning 70 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 18:0670-8
24 Sept 2026, 18:0378+3
15 Aug 2026, 12:4775first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.