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Break the Rock ⛏️ [UPDATE]

Break the Rock ⛏️ [UPDATE]

A Roblox experience owned by Finish Line Studio.

SimulatorENincrementalautomationmining

Description (written by the developer; not a statement by this register)

Welcome to Break the Rock⛏️ 🚨 UPDATE 1: Zone 4 + Drone Helper! 🚨 Codes: Release, Geode, Update 👍Like the Game for New Codes! ⛏️ CLICK & MINE: Destroy increasingly durable rocks to earn coins! 👷 AUTOMATE: Buy the Mine, Drill Workshop, and Mortar to mine for you automatically! 💎 GEODES & RUNES: Crack open rare Geodes to find powerful Runes that boost your stats and multiply your earnings! 💤 24-HOUR OFFLINE EARNINGS: Your helpers keep mining while you sleep! Log off and come back to a mountain of cash (caps at 24 hours). 🗺️ EXPAND: Spend your riches to unlock new zones and new helpers! 🎁 JOIN THE GROUP for a free Geode! (Make sure to interact with the chest at your plot!)

Last updated by the developer 25 Jul 2026, 19:58 UTC.

0
playing (measured 10 Aug 2026, 17:18 UTC)
23,496
lifetime visits
60%
liked (32 👍 / 21 👎)
86
favourites (3.7 per 1k visits)
7 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
Geode Hunter
399 R$
Auto Miner
299 R$
Coin Magnet
199 R$
2x Walk Speed
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Break the Rock! · welcome19,288

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.