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Pink Tower Obby 🌸

Pink Tower Obby 🌸

A Roblox experience owned by Bluify's Community.

ObbyENaestheticlofi musicavatar customization

Description (written by the developer; not a statement by this register)

Pink Tower Obby 🌸 πŸŽ€ Can you reach the top? πŸ’ Badge Rewards πŸŽ€ Lofi / calming playlist πŸ’ Avatar try on πŸŽ€ Relaxing, fun and easy game πŸ’ Commands: - /korblox - /headless If you like the game, please like(πŸ‘) and favorite (⭐). Thank you for playing >α΄—< Tags (ignore it): Tower Obby Pink Cute Music Jump Climb Patel PinkTower CuteTower Aesthetic Avatar TryOn νŒŒμŠ€ν…” Torre Rosa Torres Parkour Salto, Kawaii Preppy Pink Cute Tower

Last updated by the developer 8 Jun 2026, 22:48 UTC.

0
playing (measured 11 Aug 2026, 06:15 UTC)
47,326
lifetime visits
86%
liked (19 πŸ‘ / 3 πŸ‘Ž)
8,039
favourites (169.9 per 1k visits)
7 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Sword!! (Permanent)
199 R$
Flying Magic Carpet (OP)
74 R$
Gravity Coil
43 R$
Speed Coil
43 R$
VIP Room
37 R$
Slap Tool (TROLL OTHERS!)
14 R$
Teddy Bear
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome22,354 Β· 0.00% win
Complete Tower 1! Β· progression1,809 Β· 0.00% win
Complete Tower 2! Β· progression1,098 Β· 0.00% win
Complete Stair Climb! Β· progression904 Β· 0.00% win
Complete Tower 3! Β· progression330 Β· 0.00% win
Complete INF TOWER! Β· progression278 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.