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Shinchan Tower

Shinchan Tower

A Roblox experience owned by Pasukan Bocell.

Tower defenseIDtower defenseshinchancartoon

Shinchan Tower is a Roblox tower-defense experience created on January 7, 2026. The game currently has 235 players online and has accumulated 1,319,912 lifetime visits. It holds a 73% like percentage and has received 2,304 favorites. The description indicates a cartoon theme featuring the character Shinchan.

Description (written by the developer; not a statement by this register)

DIATAS ADA LASER YANG NUNGGU KAMU HANYA BISA DILEWATI OLEH PRO PLAYER 🤣 (90% HARD) Selamat Datang Di Sinchan Tower !! Bertemakan Kartun Yang Tidak Semua Orang Kenall Shinchann 🔥✨,Kartun Lucu Dan Menggemaskann Ayo Tamatkan Bersamaa!! Vote Ke Atas Dan Favorite Ya👍 Ayo Masuk Ke Komunitas Pasukan Bocel Untuk Mendapatkan Pintasan 🥰

Last updated by the developer 14 Aug 2026, 09:34 UTC.

3
playing (measured 21 Aug 2026, 20:54 UTC)
1,501,004
lifetime visits
72%
liked (445 👍 / 169 👎)
2,849
favourites (1.9 per 1k visits)
7 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

31276510 August 2026 — 127 players21 August 2026 — 3 players10 August 202621 August 2026
2 measurements spanning 11 days, net -124. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:543-124
10 Aug 2026, 14:18127first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

FINISHHH · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

727372.514 August 2026 — 73 % liked21 August 2026 — 73 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
3 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:0572-1
21 Aug 2026, 20:5473no change
14 Aug 2026, 15:0573first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.