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Don't Touch Lava for Brainrots!

Don't Touch Lava for Brainrots!

A Roblox experience owned by Average LAVA Enjoyers.

ObbyENobstacle avoidanceidle/tycoon hybridmeme culture

Description (written by the developer; not a statement by this register)

Welcome to Don't Touch Lava for Brainrots! 🔥 Run fast and grab Brainrots! 🏃 Avoid lava when it rises! 🥵 Stay alive and collect EPIC Brainrots! ⚡ Upgrade your Brainrots for more money! 💸 Your Brainrots earn cash OFFLINE! 💤 Like the game and join the group! 👍

Last updated by the developer 12 Jan 2026, 21:02 UTC.

0
playing (measured 11 Aug 2026, 01:02 UTC)
100,440
lifetime visits
98%
liked (628 👍 / 11 👎)
169
favourites (1.7 per 1k visits)
7 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9815 August 2026 — 98 % liked24 October 2026 — 98 % liked15 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 16:0298no change
15 Aug 2026, 11:0398first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.