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🌎World Obby🌎

🌎World Obby🌎

A Roblox experience owned by Guessing Devs.

ObbyENobstacle coursebadge huntingmulti-world progression

Description (written by the developer; not a statement by this register)

⭐Like And favourite For More Updates⭐ ✅Join the group To see new Updates early✅ 🌎Beat all 7 Detailed worlds for a Badge🌎 📆Updates every Month📆

Last updated by the developer 3 Apr 2026, 13:02 UTC.

0
playing (measured 8 Sept 2026, 20:45 UTC)
12,127
lifetime visits
59%
liked (20 👍 / 14 👎)
26
favourites (2.1 per 1k visits)
7 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Sept 2026, 20:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mod Admin
399 R$
magic carpet
99 R$
VIP Admin
89 R$
lazer gun
59 R$
Sword
49 R$
boombox
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome10,180 · 0.00% win
Plains · progression3,981 · 0.00% win
desert level · progression2,164 · 0.00% win
Jungle · progression1,303 · 0.00% win
you win · progression619 · 0.00% win
Volcano · progression177 · 0.00% win
artic world · progression168 · 0.00% win
Cave · progression64 · 0.00% win
Candy · progression55 · 0.00% win
... · other13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

585958.58 September 2026 — 58 % liked28 September 2026 — 59 % liked8 September 202628 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 20:4759+1
8 Sept 2026, 20:4558first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.