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FNAF | Fredbear's: Back to 83 [RP]

FNAF | Fredbear's: Back to 83 [RP]

A Roblox experience owned by Sage's Studio - Community.

RoleplayENFive Nights at Freddy'sRoleplayAnimatronics

Description (written by the developer; not a statement by this register)

⚠️WARNING! If you are playing on a low-end device, Please reconsider by placing your graphics low.⚠️ [Game Info] Welcome to Fredbear's Family Diner, a fantasy and fun life for every children to enjoy. You will be excited to see the 2 main animatronics, Fredbear, and SpringBonnie. 2 animatronics who can sing and talk.. and even walk? The restaurant is co-owned by William and Henry. 2 long-time friends who turned into business partners. What could possibly go wrong! ... 🔧Shutdown = Update🔧 We create fangames of FNaF. All credit goes to Scott Cawthon. Tags: FNaF, FNaF RP, Freddy Fazbear, Fredbear, Five Nights at Freddy's, Roleplay, RP

Last updated by the developer 3 Mar 2026, 22:38 UTC.

0
playing (measured 11 Aug 2026, 13:17 UTC)
1,438
lifetime visits
91%
liked (20 👍 / 2 👎)
66
favourites (45.9 per 1k visits)
8 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

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44,286 R$
Big Donation
50 R$
Medium Donation
15 R$
Small Donation
5 R$
Prototype Pack ( REVAMPING )
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

[ - Welcome To Fredbear Family Diner! - ] · welcome967 · 100.0% win
??? · other0 · 0.00% win
[ - Secret Badge - ] · secret0 · 0.00% win
??? · other0 · 0.00% win
??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909592.519 August 2026 — 95 % liked18 October 2026 — 90 % liked28 October 2026 — 91 % liked9119 August 202628 October 2026
3 measurements spanning 70 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 19:5191+1
18 Oct 2026, 17:0790-5
19 Aug 2026, 08:2295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.