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πŸ“¦ Smash A CRATE! [⭐ EVENTS ⭐]

πŸ“¦ Smash A CRATE! [⭐ EVENTS ⭐]

A Roblox experience owned by Amazing made games.

SimulatorENcrate smashingsimulatorloot collection

Description (written by the developer; not a statement by this register)

πŸ“¦ Smash Crates and Unleash Chaos! πŸ“¦ Welcome to Crate Smash! Get ready to: πŸ’₯ Smash crates to uncover loot, rare items, and crazy surprises πŸͺ“ Upgrade your weapons to break crates faster, bigger, and crazier 🎯 Complete challenges and quests to rack up epic rewards 🐾 Discover and awaken companions that help smash crates for you 🌍 Smash through multiple zones, each filled with new crate types and hidden treasures How many crates can you smash? Will you find the ultimate legendary crate? πŸ”₯ If you’re having fun, don’t forget to hit that πŸ‘ and tell your friends! πŸ˜„ Tags: Brainrot, Simulator, Smash a crate, crate, game, fun, Steal a brainrot, escape, tsunami

Last updated by the developer 25 Mar 2026, 10:31 UTC.

0
playing (measured 14 Aug 2026, 01:17 UTC)
3,094
lifetime visits
61%
liked (11 πŸ‘ / 7 πŸ‘Ž)
11
favourites (3.6 per 1k visits)
8 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 01:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
199 R$
COIN MAGNET!
199 R$
3 EXTRA PETS
199 R$
Triple Egg Hatch
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO SMASH A CRATE! Β· welcome1,196 Β· 0.00% win
YOU KILLED A PLAYER! Β· other79 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.