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Code Vault

Code Vault

A Roblox experience owned by Code Hunter.

OtherENcode distributioncommunity toolrobux donation

Description (written by the developer; not a statement by this register)

https://www.roblox.com/communities/293180706/Code-Hunter#!/about • primarily designed to be used by public figures and influential users • create special codes and give them away to your friends or audience • when a codes is redeemed, you can donate robux to the person who used it • codes are single-time use, making them great for large scale code hunts or first-come-first-serve situations /4JcamemGnr the official communication server for updates or bug reporting.

Last updated by the developer 25 Jan 2026, 22:27 UTC.

0
playing (measured 13 Aug 2026, 01:38 UTC)
32,516
lifetime visits
87%
liked (75 👍 / 11 👎)
118
favourites (3.6 per 1k visits)
8 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 01:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Headless Horseman Donation
35,429 R$
Custom Codes
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome5,272 · 0.00% win
Early · other499 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8716 August 2026 — 87 % liked5 October 2026 — 87 % liked16 August 20265 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 04:4787no change
16 Aug 2026, 03:3287first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.