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Piggy Roleplay PLUS

Piggy Roleplay PLUS

A Roblox experience owned by Piggy Roleplay PLUS Community.

RoleplayENhorrorroleplaypiggy

Piggy Roleplay PLUS is a roleplay experience created on 2026-01-08. It records 3,140,833 lifetime visits and 10,276 favorites. Currently, 231 users are playing. The game holds a 95% like percentage. It is categorized under the roleplay genre. The description notes it is based on MiniToon's Piggy and includes original lore elements.

Description (written by the developer; not a statement by this register)

WARNING: This game may contain loud noises and sudden jumpscares. Welcome to Piggy Roleplay PLUS! A role-playing game (Piggy RP) based off MiniToon's "Piggy" that aims to make the most favorable role-playing experience for people to enjoy. While this game centers on the main Piggy story, it also has its own lore! You can follow it through the playable chapters, badge quests, or hidden notes in maps! Please keep in mind this game is still in development. More morphs, maps, items, and features will be added in future updates. Credits: - alancm_09; Ownership and development - MiniToon; Piggy - MiniToon, WWS Team, Team i2R; Piggy Assets - Kodeczewski; Lobby Map Build - itslepossum; Map "Clean-ups" and Kona's House Any other additional credits (like the music) may be found in-game. Game released on 4/12/2026

Last updated by the developer 9 Aug 2026, 21:47 UTC.

177
playing (measured 24 Aug 2026, 09:50 UTC)
3,298,426
lifetime visits
95%
liked (3,567 👍 / 180 👎)
10,603
favourites (3.2 per 1k visits)
8 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

122543332.517710 August 202624 August 2026
63 measurements spanning 14 days, net -366. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–606 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 63
Measured (UTC)PlayersChange
24 Aug 2026, 09:50177+40
24 Aug 2026, 08:50137+11
24 Aug 2026, 07:50126+4
24 Aug 2026, 06:50122-31
24 Aug 2026, 05:50153-13
24 Aug 2026, 04:50166-26
24 Aug 2026, 03:50192-81
24 Aug 2026, 02:50273-69
24 Aug 2026, 01:50342-32
24 Aug 2026, 00:50374-1
23 Aug 2026, 23:50375-45
23 Aug 2026, 22:50420-39
23 Aug 2026, 21:50459-21
23 Aug 2026, 20:50480-1
23 Aug 2026, 19:50481-3
23 Aug 2026, 18:50484+25
23 Aug 2026, 17:50459+47
23 Aug 2026, 16:50412-14
23 Aug 2026, 15:50426+25
23 Aug 2026, 14:50401first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Name Customization
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Lost in the Forest · other32,669 · 2.3% win
The Twilight · other26,536 · 1.8% win
Retired Members · other23,186 · 1.7% win
What If...? · other22,236 · 1.4% win
Not Alone · social20,268 · 1.4% win
The Iniquitous One · other18,165 · 1.7% win
Birthday Girl · other17,345 · 0.00% win
What If...? (Bad Ending) · other14,713 · 1.0% win
Completed 'Outbreak' · progression14,317 · 1.5% win
In Your Dreams · other11,020 · 2.4% win
1 MILLION VISITS · other9,346 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 202624 August 2026
63 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 63
Measured (UTC)% likedChange
24 Aug 2026, 09:5095no change
24 Aug 2026, 08:5095no change
24 Aug 2026, 07:5095no change
24 Aug 2026, 06:5095no change
24 Aug 2026, 05:5095no change
24 Aug 2026, 04:5095no change
24 Aug 2026, 03:5095no change
24 Aug 2026, 02:5095no change
24 Aug 2026, 01:5095no change
24 Aug 2026, 00:5095no change
23 Aug 2026, 23:5095no change
23 Aug 2026, 22:5095no change
23 Aug 2026, 21:5095no change
23 Aug 2026, 20:5095no change
23 Aug 2026, 19:5095no change
23 Aug 2026, 18:5095no change
23 Aug 2026, 17:5095no change
23 Aug 2026, 16:5095no change
23 Aug 2026, 15:5095no change
23 Aug 2026, 14:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.