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πŸ”„ Reverse Troll Tower

πŸ”„ Reverse Troll Tower

A Roblox experience owned by Troll Tower Experiment.

MinigamesENtrollslap battlesphysics platformer

Description (written by the developer; not a statement by this register)

πŸ™ƒπŸ”„ Welcome to the Upside Down Troll Tower! πŸ”„πŸ™ƒ πŸ’€ Can you survive the climb when down is up… or will you fall ?i 😈 Become the ultimate troll and knock other players off! 🎁 Join our group for an exclusive "67 Slap" πŸ‘‰ Troll Tower Experiment https://www.roblox.com/communities/1113339041 😡 Thanks for playing β€” and watch your step… in this tower, the floor is the enemy! πŸŒͺ️⬇️ Inspired by Slap Tower and other chaotic slap games. πŸ‘Š Slap Hand Image Credits: Slap Battles πŸ’–

Last updated by the developer 1 Feb 2026, 18:43 UTC.

0
playing (measured 10 Aug 2026, 14:00 UTC)
349,904
lifetime visits
69%
liked (486 πŸ‘ / 217 πŸ‘Ž)
62,215
favourites (177.8 per 1k visits)
8 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Admin [OPπŸ’₯]
799 R$
🌈MAGIC CARPET🌈 (FLY)
399 R$
LONG SLAP [πŸ“]
79 R$
DIAMOND SLAP [πŸ’Ž]
49 R$
MORPH ROOM! [😯]
39 R$
GOLD SLAP [πŸͺ™]
39 R$
TOXIC SLAP [☣︎]
29 R$
Default Slap [OP]
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome272,125 Β· 100.0% win
Winner! Β· progression27,349 Β· 0.00% win
King Of The Trolls Β· progression19,108 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.