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[WITH ITEMS!] POLICE BOY ESCAPE PRISON!

[WITH ITEMS!] POLICE BOY ESCAPE PRISON!

A Roblox experience owned by Morsies.

ObbyENprison escapeobstacle coursemultiplayer

POLICE BOY ESCAPE PRISON! is an obby experience created on 2026-01-08. It currently has 749 players and 36,505,255 lifetime visits. The game holds 38,411 favorites and maintains a 64% like percentage.

Description (written by the developer; not a statement by this register)

🚓 POLICE BOY ESCAPE PRISON! (Obby) 🚓 Can you escape the most dangerous prison before the guards catch you? Run, jump, and dodge deadly traps as you race through intense prison stages. Team up with friends, avoid getting caught, and prove you have what it takes to break out! ⭐ FEATURES • Fast-paced escape obby • Challenging prison stages • Play with friends • Free private servers • Constant updates & new content 📦 If you enjoy the game, please LIKE & FAVORITE — it helps a ton!

Last updated by the developer 14 Aug 2026, 09:02 UTC.

663
playing (measured 23 Aug 2026, 20:50 UTC)
37,310,688
lifetime visits
63%
liked (1,614 👍 / 930 👎)
39,926
favourites (1.1 per 1k visits)
8 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

419970694.510 August 2026 — 970 players21 August 2026 — 541 players21 August 2026 — 516 players21 August 2026 — 426 players21 August 2026 — 490 players22 August 2026 — 519 players22 August 2026 — 503 players22 August 2026 — 431 players22 August 2026 — 442 players22 August 2026 — 419 players22 August 2026 — 421 players22 August 2026 — 444 players22 August 2026 — 456 players22 August 2026 — 527 players22 August 2026 — 524 players22 August 2026 — 575 players22 August 2026 — 600 players22 August 2026 — 634 players22 August 2026 — 782 players22 August 2026 — 829 players22 August 2026 — 773 players22 August 2026 — 685 players22 August 2026 — 662 players22 August 2026 — 665 players22 August 2026 — 616 players22 August 2026 — 641 players22 August 2026 — 539 players22 August 2026 — 534 players22 August 2026 — 539 players23 August 2026 — 534 players23 August 2026 — 542 players23 August 2026 — 550 players23 August 2026 — 538 players23 August 2026 — 517 players23 August 2026 — 523 players23 August 2026 — 544 players23 August 2026 — 557 players23 August 2026 — 538 players23 August 2026 — 578 players23 August 2026 — 610 players23 August 2026 — 582 players23 August 2026 — 660 players23 August 2026 — 743 players23 August 2026 — 833 players23 August 2026 — 834 players23 August 2026 — 854 players23 August 2026 — 813 players23 August 2026 — 765 players23 August 2026 — 684 players23 August 2026 — 663 players66310 August 202623 August 2026
50 measurements spanning 13 days, net -307. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 336–1,053 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 50
Measured (UTC)PlayersChange
23 Aug 2026, 20:50663-21
23 Aug 2026, 19:50684-81
23 Aug 2026, 18:50765-48
23 Aug 2026, 17:50813-41
23 Aug 2026, 16:50854+20
23 Aug 2026, 15:50834+1
23 Aug 2026, 14:50833+90
23 Aug 2026, 13:50743+83
23 Aug 2026, 12:50660+78
23 Aug 2026, 11:50582-28
23 Aug 2026, 10:50610+32
23 Aug 2026, 09:50578+40
23 Aug 2026, 08:50538-19
23 Aug 2026, 07:50557+13
23 Aug 2026, 06:50544+21
23 Aug 2026, 05:50523+6
23 Aug 2026, 04:50517-21
23 Aug 2026, 03:50538-12
23 Aug 2026, 02:50550+8
23 Aug 2026, 01:50542first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[50% OFF] ULTIMATE BUNDLE
1,339 R$
[50% OFF] FLYING MAGIC CARPET
398 R$
[50% OFF] GOD MODE
389 R$
[50% OFF] JETPACK
389 R$
[50% OFF] BECOME GUARD
359 R$
[50% OFF] GODLY BLASTER
329 R$
[50% OFF] LAZER GUN
329 R$
[50% OFF] TELEKINESIS
329 R$
[50% OFF] GRAPPLE HOOK
298 R$
[50% OFF] FUSION COIL
289 R$
[50% OFF] TASER
229 R$
[50% OFF] VIP
198 R$
[50% OFF] SPEED COIL
159 R$
[50% OFF] GRAVITY COLA
99 R$
[50% OFF] SPEED COLA
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome :D18,108,434 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6321 August 2026 — 63 % liked21 August 2026 — 63 % liked21 August 2026 — 63 % liked21 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked22 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked23 August 2026 — 63 % liked21 August 202623 August 2026
49 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 49
Measured (UTC)% likedChange
23 Aug 2026, 20:5063no change
23 Aug 2026, 19:5063no change
23 Aug 2026, 18:5063no change
23 Aug 2026, 17:5063no change
23 Aug 2026, 16:5063no change
23 Aug 2026, 15:5063no change
23 Aug 2026, 14:5063no change
23 Aug 2026, 13:5063no change
23 Aug 2026, 12:5063no change
23 Aug 2026, 11:5063no change
23 Aug 2026, 10:5063no change
23 Aug 2026, 09:5063no change
23 Aug 2026, 08:5063no change
23 Aug 2026, 07:5063no change
23 Aug 2026, 06:5063no change
23 Aug 2026, 05:5063no change
23 Aug 2026, 04:5063no change
23 Aug 2026, 03:5063no change
23 Aug 2026, 02:5063no change
23 Aug 2026, 01:5063first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.