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❤️ Valentines Tower

❤️ Valentines Tower

A Roblox experience owned by alpha & bri studio.

ObbyENTower DefenseValentine's DayObstacle Course

Valentines Tower is an obby experience created on 2026-01-09. It has 995,775 lifetime visits, 80,933 favorites, and an 89% like percentage. Currently, 2 users are playing.

Description (written by the developer; not a statement by this register)

❤️ Welcome to Valentines Tower! Jump and run up this Valentines Fun Easy Tower! ❤️ 🏆 Finish the tower for a Troll Prize and to Troll others 👍 Thumbs up the game and join the group for a Free Slap! 👍

Last updated by the developer 18 Mar 2026, 22:59 UTC.

2
playing (measured 10 Aug 2026, 14:33 UTC)
995,775
lifetime visits
89%
liked (976 👍 / 122 👎)
80,980
favourites (81.3 per 1k visits)
9 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin (OP)
1,999 R$
Rainbow Carpet (Fly)
599 R$
Gravity Coil (Easy)
249 R$
Slap Hand (Troll)
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Valentines Tower! · welcome644,902 · 100.0% win
Winner! · progression17,605 · 7.8% win
Secret Badge · secret15,984 · 0.00% win
Obby Winner! · progression3,025 · 3.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked3 September 2026 — 89 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:4689no change
24 Aug 2026, 15:3889no change
14 Aug 2026, 15:3689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.