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(BOSS!)💥SPTS: Reimagined

(BOSS!)💥SPTS: Reimagined

A Roblox experience owned by SPTS: Reimagined.

SimulatorENsuperherotraining simulatorremake

(BOSS!)💥SPTS: Reimagined is a simulator experience created on 2026-01-09. It has accumulated 721,818 lifetime visits and 2,874 favorites. Currently, 4 users are playing. The experience holds an 84% like percentage. It is categorized as a simulator genre.

Description (written by the developer; not a statement by this register)

💥 Welcome to SPTS: Reimagined 💥 👑 Become a famous hero or an infamous villain as you train to become the strongest human! 👊🏻 Train your Fists and punch like Superman! 💪🏻 Train your Body and become Invincible! ✨ Train your mind to achieve psychic powers! ⚡️ Train your speed to the point of teleportation! ☄️ Take the path of Superhero or Supervillain! 🏆 Compete in Global Leaderboards, and much more! This is a remake of Super Power Training Simulator not the original

Last updated by the developer 4 Aug 2026, 06:48 UTC.

4
playing (measured 10 Aug 2026, 18:35 UTC)
721,818
lifetime visits
84%
liked (1,951 👍 / 364 👎)
2,871
favourites (4.0 per 1k visits)
9 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:3510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 TPM
249 R$
Half Skill Cooldown
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:1584no change
14 Aug 2026, 18:0884first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.