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Don't Steal Prison Brainrots 👮

Don't Steal Prison Brainrots 👮

A Roblox experience owned by VJ Games!.

SimulatorENstealthcollectionoffline-earnings

Don't Steal Prison Brainrots 👮 is a simulator experience created on 2026-01-09. It has recorded 1,265,444 lifetime visits and 231,070 favorites. Currently, 2 players are active. The title holds a 94% like percentage. The description highlights mechanics involving sneaking, collecting items, and offline earnings.

Description (written by the developer; not a statement by this register)

Welcome to Don't Steal Brainrots From Prison 👮 Updates every weekend Sneak and take brainrots when guards are not looking! 😴 Run away when they see you and chase you! 🏃‍♂️ Stay alive and collect many brainrots! ⚡ Upgrade your character and get more cash 💸 Your Brainrots earn cash OFFLINE! 💤 👍 Like the game and join the group for free rewards!

Last updated by the developer 24 Jul 2026, 11:02 UTC.

2
playing (measured 10 Aug 2026, 14:38 UTC)
1,265,444
lifetime visits
94%
liked (3,987 👍 / 245 👎)
231,369
favourites (182.8 per 1k visits)
9 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Cash
99 R$
VIP
59 R$
Auto Collect
49 R$
x2 WalkSpeed
29 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome912,276 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:3894no change
14 Aug 2026, 13:3794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.