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[❄️] Brainrot  Life (Morph RP)

[❄️] Brainrot Life (Morph RP)

A Roblox experience owned by My Brainrot Life.

RoleplayENroleplaymorphsocial

[❄️] Brainrot Life (Morph RP) is a roleplay experience created on January 9, 2026. The game currently has 285 players online. It has accumulated 11,595,970 lifetime visits, 16,973 favorites, and a 73% like percentage.

Description (written by the developer; not a statement by this register)

Make your character, explore crazy places, and roleplay your favorite funny moments with friends! Unlock outfits, emotes, and new brainrots as you play. ⭐ Take pictures, make jokes, and have fun discovering secrets around the map! 🔍✨ Join the group and like the game for FREE rewards! 🎁

Last updated by the developer 24 Feb 2026, 06:34 UTC.

94
playing (measured 24 Aug 2026, 06:50 UTC)
11,986,136
lifetime visits
73%
liked (2,538 👍 / 948 👎)
18,150
favourites (1.5 per 1k visits)
9 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

94315204.510 August 2026 — 226 players21 August 2026 — 216 players21 August 2026 — 204 players21 August 2026 — 226 players21 August 2026 — 224 players22 August 2026 — 243 players22 August 2026 — 250 players22 August 2026 — 240 players22 August 2026 — 178 players22 August 2026 — 194 players22 August 2026 — 179 players22 August 2026 — 155 players22 August 2026 — 146 players22 August 2026 — 139 players22 August 2026 — 151 players22 August 2026 — 136 players22 August 2026 — 155 players22 August 2026 — 179 players22 August 2026 — 196 players22 August 2026 — 240 players22 August 2026 — 305 players22 August 2026 — 267 players22 August 2026 — 262 players22 August 2026 — 225 players22 August 2026 — 241 players22 August 2026 — 241 players22 August 2026 — 186 players22 August 2026 — 224 players22 August 2026 — 225 players23 August 2026 — 207 players23 August 2026 — 243 players23 August 2026 — 270 players23 August 2026 — 257 players23 August 2026 — 215 players23 August 2026 — 174 players23 August 2026 — 163 players23 August 2026 — 172 players23 August 2026 — 160 players23 August 2026 — 148 players23 August 2026 — 143 players23 August 2026 — 175 players23 August 2026 — 197 players23 August 2026 — 254 players23 August 2026 — 249 players23 August 2026 — 289 players23 August 2026 — 315 players23 August 2026 — 286 players23 August 2026 — 270 players23 August 2026 — 283 players23 August 2026 — 276 players23 August 2026 — 225 players23 August 2026 — 242 players23 August 2026 — 235 players24 August 2026 — 226 players24 August 2026 — 189 players24 August 2026 — 186 players24 August 2026 — 139 players24 August 2026 — 122 players24 August 2026 — 110 players24 August 2026 — 94 players10 August 202624 August 2026
60 measurements spanning 13 days, net -132. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–348 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 60
Measured (UTC)PlayersChange
24 Aug 2026, 06:5094-16
24 Aug 2026, 05:50110-12
24 Aug 2026, 04:50122-17
24 Aug 2026, 03:50139-47
24 Aug 2026, 02:50186-3
24 Aug 2026, 01:50189-37
24 Aug 2026, 00:50226-9
23 Aug 2026, 23:50235-7
23 Aug 2026, 22:50242+17
23 Aug 2026, 21:50225-51
23 Aug 2026, 20:50276-7
23 Aug 2026, 19:50283+13
23 Aug 2026, 18:50270-16
23 Aug 2026, 17:50286-29
23 Aug 2026, 16:50315+26
23 Aug 2026, 15:50289+40
23 Aug 2026, 14:50249-5
23 Aug 2026, 13:50254+57
23 Aug 2026, 12:50197+22
23 Aug 2026, 11:50175first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome6,434,591 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7313 August 202624 August 2026
61 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 61
Measured (UTC)% likedChange
24 Aug 2026, 06:5073no change
24 Aug 2026, 05:5073no change
24 Aug 2026, 04:5073no change
24 Aug 2026, 03:5073no change
24 Aug 2026, 02:5073no change
24 Aug 2026, 01:5073no change
24 Aug 2026, 00:5073no change
23 Aug 2026, 23:5073no change
23 Aug 2026, 22:5073no change
23 Aug 2026, 21:5073no change
23 Aug 2026, 20:5073no change
23 Aug 2026, 19:5073no change
23 Aug 2026, 19:3173no change
23 Aug 2026, 18:5073no change
23 Aug 2026, 17:5073no change
23 Aug 2026, 16:5073no change
23 Aug 2026, 15:5073no change
23 Aug 2026, 14:5073no change
23 Aug 2026, 13:5073no change
23 Aug 2026, 12:5073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.