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[NEW] UKLC : United Kingdom London City

[NEW] UKLC : United Kingdom London City

A Roblox experience owned by Robeban Studios Official.

Description (written by the developer; not a statement by this register)

The main comms code is UKLCC UKLC – United Kingdom London City Step into the heart of London and experience life like never before in UKLC! Explore a sprawling, realistic cityscape filled with iconic landmarks, busy streets, and endless opportunities for adventure. Whether you want to roleplay as a citizen, law enforcement officer, or emergency responder, the choice is yours. • Immersive Roleplay: Interact with players in a dynamic, living city. • Custom Jobs & Careers: Take on realistic roles—from policing the streets to running your own business. • Vehicles & Transportation: Drive cars, ride buses, and navigate London’s bustling roads. • Events & Missions: Complete exciting challenges and emergencies to earn rewards. Join now and become part of London’s ultimate roleplay experience!

Last updated by the developer 23 Feb 2026, 01:44 UTC.

0
playing (measured 14 Sept 2026, 03:07 UTC)
355
lifetime visits
89%
liked (8 👍 / 1 👎)
3
favourites (8.5 per 1k visits)
9 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Sept 2026, 03:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlocked vehicles
350 R$
No Robbery Cooldown
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

On the train · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.