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🔊 [VC] Headpats from Megumin [UPD]

🔊 [VC] Headpats from Megumin [UPD]

A Roblox experience owned by Six Bricks Studio.

RoleplayENanimekonosubasocial interaction

Description (written by the developer; not a statement by this register)

💥 Finish the Game to get headpats from Megumin!!! Relax, chill game for Megumin fans! DISCLAIMER: This is a joke/parody game, nothing in this game is meant to be taken seriously as it's sole purpose is for comedic fun. All content in-game abides by ROBLOX TOS, and you must follow ROBLOX TOS or get banned. Tags: anime, harem, action, comedy, ecchi, konosuba, megumin, obby, parkour, headpats.

Last updated by the developer 19 Mar 2026, 01:55 UTC.

1
playing (measured 23 Aug 2026, 08:00 UTC)
1,987
lifetime visits
94%
liked (65 👍 / 4 👎)
358
favourites (180.2 per 1k visits)
9 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 08:001first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet Gamepass
8 R$
Speed Coils Gamepass
4 R$
Gravity Coils Gamepass
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome1,500 · 0.00% win
You Won! · progression471 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

949795.523 August 2026 — 96 % liked2 September 2026 — 97 % liked12 September 2026 — 97 % liked22 September 2026 — 95 % liked2 October 2026 — 95 % liked12 October 2026 — 96 % liked1 November 2026 — 96 % liked11 November 2026 — 94 % liked23 August 202611 November 2026
8 measurements spanning 80 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Nov 2026, 08:0394-2
1 Nov 2026, 08:0396no change
12 Oct 2026, 08:0296+1
2 Oct 2026, 08:0295no change
22 Sept 2026, 08:0195-2
12 Sept 2026, 08:0197no change
2 Sept 2026, 08:0197+1
23 Aug 2026, 08:0096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.