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[πŸ—ΊοΈ] Emergency call - Mainz [πŸ”°]

[πŸ—ΊοΈ] Emergency call - Mainz [πŸ”°]

A Roblox experience owned by Notruf - Mainz.

RoleplayENroleplayemergency servicescity simulation

Description (written by the developer; not a statement by this register)

- Welcome to Mainz - [πŸš“] Defend the city from criminals [πŸ”₯] Extinguish fires as a firefighter [πŸ‘€] Be a criminal and cause chaos [⚑] Or work for the government ! INFO: Game is still in beta CREDITS: - Henri | Map and Scripts | https://www.roblox.com/users/3370202995/profile

Last updated by the developer 17 Aug 2026, 11:18 UTC.

0
playing (measured 31 Aug 2026, 09:19 UTC)
260
lifetime visits
67%
liked (2 πŸ‘ / 1 πŸ‘Ž)
1
favourites (3.8 per 1k visits)
9 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 09:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Bank Pass
30 R$
Sport Pass
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome75 Β· 0.00% win
Met the owner Β· social8 Β· 0.00% win
Team Member Β· other4 Β· 0.00% win
Developer met Β· other2 Β· 0.00% win
Honorary Citizen Β· other0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.