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NINJA RP REBORN [WIP]

NINJA RP REBORN [WIP]

A Roblox experience owned by Official Ninja RP Reborn Community Server.

RoleplayENroleplayninjagowork-in-progress

Description (written by the developer; not a statement by this register)

Welcome to the NINJA RP REBORN! Please keep in mind that this game is work in progress, meaning that new content will be added and existing content is subject to future change. We hope that you enjoy what's here already. Thank you for the wonderful journey. I believe that these project's remains are in good hands now. In memoriam: Ninjago RP 2018 - 2022 Perhaps the journey doesn't quite end here.. who knows? Thanks for having stuck with me and this game for so long, despite all the inconveniences from the past. For a last time from me: Thank you for playing! ❤️ Wise_Sensei, former group and game owner "When one door closes, another opens; but we often look so long and regretfully upon the closed door that we do not see the one which has opened for us." - A. G. B. the original company that made these bricks does not sponsor, authorize or endorse this game This is a Non Profitable Project Made for the Love of the brick genre

Last updated by the developer 18 Jul 2026, 14:54 UTC.

0
playing (measured 11 Aug 2026, 06:31 UTC)
3,953
lifetime visits
90%
liked (28 👍 / 3 👎)
79
favourites (20.0 per 1k visits)
9 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thanks for playing! · welcome2,890 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909391.518 August 2026 — 93 % liked7 September 2026 — 90 % liked27 September 2026 — 90 % liked18 August 202627 September 2026
3 measurements spanning 40 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 07:4990no change
7 Sept 2026, 04:0890-3
18 Aug 2026, 03:4893first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.