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🎄FREE Dragon Gingerini🎄LUCKY BLOCKS ADMIN (SAB)

🎄FREE Dragon Gingerini🎄LUCKY BLOCKS ADMIN (SAB)

A Roblox experience owned by FISH OF KINGS.

SimulatorENlucky blocksbrainrot memetycoon/idle

🎄FREE Dragon Gingerini🎄LUCKY BLOCKS ADMIN (SAB) is a simulator experience created on 2026-01-10. It has recorded 1,307,606 lifetime visits and 112,960 favorites. The game holds an 88% like percentage. Currently, zero users are playing. The description mentions mechanics involving brainrots, rebirths, and trolling gear across desktop, mobile, and tablet platforms.

Description (written by the developer; not a statement by this register)

🔥 Welcome to 🎄FREE Dragon Gingerini🎄LUCKY BLOCKS ADMIN (SAB) 📊 Click Restore if your data didn’t transfer when joining. 👍 Like the game & join the group for updates! ⚠️ Experiencing lag? It might be from the number of brainrots spawned by other players—grab a private server for smoother gameplay! 🎮 How to Play: 👽 Buy your first Brainrot 🥷 Steal Brainrots from other players 💸 Generate money over time 🐦‍🔥 Rebirth to multiply your gains ✋ Buy slaps & troll gear to mess with other players! 💻 Play anywhere – Desktop, Mobile & Tablet supported!

Last updated by the developer 1 Aug 2026, 07:10 UTC.

0
playing (measured 10 Aug 2026, 16:47 UTC)
1,307,606
lifetime visits
88%
liked (1,495 👍 / 209 👎)
112,959
favourites (86.4 per 1k visits)
10 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN ABUSE
399 R$
ADMIN PANED
139 R$
x2 Cash
89 R$
VIP
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8814 August 2026 — 88 % liked3 September 2026 — 88 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:3588no change
14 Aug 2026, 13:2188first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.