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[NEW💮] Kawaii Girl Outfits

[NEW💮] Kawaii Girl Outfits

A Roblox experience owned by outfit games bc im bored.

RoleplayENoutfit customizationcatalog editoraesthetic fashion

Description (written by the developer; not a statement by this register)

Welcome to [NEW💮] Kawaii Girl Outfits 🛍️ Looking for The Latest Kawaii Girl Outfits? Join our game! You won't be disappointed! 🛒 Many fits for you to try on! 💾 All purchases made in-game will be available in your Roblox inventory ⭐All outfits inspired by the public! ❗️❗️We do not own any of the user-generated content (UGC) or clothing items in the game. If you would like your UGC item or clothing removed from the game, please inform us, and we will ensure its removal. ✅All credits go to the talented creators of these items. Built/Scripted by aura outfit games Tags: Catalog , Catalog Editor , Outfits , Outfits Ideas , Hair Combos , Outfit Loader . Da hood Outfit Store , Hair Combo , Fits , Matching Fits , Matching Outfits , Hair style, Home store , Homestore Try on , Outfits , Matching Outfits , Matching , Hair ,Outfit Shop Hair Combos , Mall , Avatars , Hair Combo Shop , Aesthetic , Da Hood, DH, Steal Outfits , Matching, Halloween , y2k

Last updated by the developer 6 Aug 2026, 11:29 UTC.

0
playing (measured 20 Aug 2026, 05:37 UTC)
4,332
lifetime visits
60%
liked (3 👍 / 2 👎)
789
favourites (182.1 per 1k visits)
10 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 05:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome3,782 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

608572.520 August 2026 — 85 % liked19 October 2026 — 60 % liked20 August 202619 October 2026
2 measurements spanning 60 days, net -25. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 05:4660-25
20 Aug 2026, 05:3885first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.