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[99] Tycoon Secrets

[99] Tycoon Secrets

A Roblox experience owned by [Nil Creations].

TycoonENpuzzlecryptographytycoon

[99] Tycoon Secrets is a tycoon experience created on 2026-01-10. It currently has 25 players and 697,034 lifetime visits. The game holds 8,170 favorites and a 76% like percentage. It features puzzle-based gameplay involving cryptography and two currencies: Money and Secrets. Players solve codes to progress their tycoon and uncover hidden secrets across islands.

Description (written by the developer; not a statement by this register)

🔐 This is a puzzle-based tycoon game. Alongside building and upgrading your tycoon, you'll need to solve codes and uncover secrets hidden throughout the islands. A basic understanding of cryptography will help you progress. 💰 There are two currencies: - Money: Used to grow and upgrade your tycoon. - And... Secrets?: Used to unlock new puzzles and further progression. Both are required to expand your tycoon and reveal what is hidden. Quick Tips. 🟢 Green Button: Confirms your code. 🔵 Blue Button: Collects your earnings (Press before leaving!). - Codes never contain spaces. - Secret icons can help. - In the Index, the small icon in the bottom-right of each Secret shows its area (e.g. 🌸 = Greenhouse). - On mobile, double-tap to drop items. P.S. This is my first game. I know it’s pretty ambitious, but if you find any bugs feel free to let me know!

Last updated by the developer 4 Aug 2026, 16:21 UTC.

25
playing (measured 10 Aug 2026, 20:45 UTC)
697,034
lifetime visits
76%
liked (3,256 👍 / 1,025 👎)
8,672
favourites (12.4 per 1k visits)
10 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:4546first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Money Auto Collection
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Deeper 2, the return of the deep · progression140,622 · 81.8% win
Truth · other109,624 · 63.7% win
Welcome home · welcome104,455 · 53.0% win
:) · other71,053 · 35.9% win
Deeper · progression62,512 · 42.2% win
Before · other48,126 · 23.3% win
FIND THE CODE! · secret45,523 · 20.7% win
DON'T YOU DARE!!! · other43,572 · 20.6% win
Secret trobat! · secret33,530 · 20.7% win
He's sooooo tiny :D · other32,936 · 12.6% win
Words · other30,203 · 17.1% win
Deeper 0, The Beginning of The Deep · progression28,444 · 20.6% win
Frustrating · other27,777 · 14.3% win
Annoying · other26,684 · 17.9% win
Forces · other23,998 · 17.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked3 September 2026 — 76 % liked13 September 2026 — 76 % liked23 September 2026 — 76 % liked3 October 2026 — 76 % liked13 October 2026 — 76 % liked23 October 2026 — 76 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 21:4676no change
13 Oct 2026, 21:4576no change
3 Oct 2026, 21:3876no change
23 Sept 2026, 21:3876no change
13 Sept 2026, 20:3576no change
3 Sept 2026, 20:3276no change
24 Aug 2026, 18:3676no change
14 Aug 2026, 18:3576first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.